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I refer to DraftKings in this article

I have been adapting too LoL on Draftkings with the recent shortage of sports and am surprised to say I really enjoy it. I put in about a weeks worth of different strategies but have finally gotten to a place where I am confident in sharing because it has proven profitable.

Here is my strategy for MME (Mass Multi Entry) for LoL (League of Legends)

LoL Tip 1: Stack Two Teams (Like MLB DFS)

All you want to do is stack two teams. There is no need to try and pick the best player from each team because LoL players correlate with one another. The main correlation is ADC and SUP. JNG also correlates with TOP or MID to some extent.

I prefer 4-3 stacks (four players from one team and three from another).

Ex. Four players from OMG and three players from JDG. You also want to run the optimizers and swap the teams. Ex. Four players from JDG and three players from OMG. Run an optimizer to see how many combos you get and make sure it isn’t a huge amount. If it is you will see how to tighten the player pool below.

LoL Tip 2: The CPT (the Pitcher)

I only use ADC, MID or JNG at Captain. That’s it. Delete everyone else from your player pool. These are the highest upside positions.

If I am stacking team JDC then I put the ADC, MID and JNG in a group where one of these players must be the captain when using four players from this team in a stack. If all four players go off, you are likely going to need one of them at the CPT spot.

DraftKings raises the CPT spot price, so it makes a lot of sense to take a value guy in this position, much like NBA showdowns. The CPT I won with last night was 2.9% owned. Taking a cheaper CPT is a HUGE advantage we have right now with novice DFS players moving over to LoL to learn how to play. They will make the mistake of paying up for CPT.

LoL Tip 3: Groups

When I make four or three man team stacks I make sure that I have at least two of the three positions I am targeting (ADC, MID, JNG) in my lineups. If the salaries are not working to where I can fit two of these with each team I am stacking (CPT included) then the lineup is not optimal and I move on until I can make it work.

LoL Tip 4: Salary

Feel free to leave a signifiant amount of money on the table. Last night I had my teams set to where they could leave up to $2,500 on the table. I took down third in the 50K tourney.

LoL Tip 5: You have to lose to win:

This is not as scary as it sounds. Last night there was a six game slate with three teams very heavily favored. I know I wanted a piece of all three but their salaries were so high that I was not able to stack them so here is what I did. I chose the game with the closest spread which happened to be TES vs JDG to stack my favorite teams with. Half of my teams had a heavy favorite and TES and half of my teams had a heavy favorite and JDG. I did this because if you have both sides of a close game you are guaranteed to lose half and win half. I also thought the teams would be lower owned because of the risk of a close match.

This is how I stacked (or attempted to stack) last night,

4 FPX 3 JDG (wouldn’t work), 4 JDG 3 FPX (wouldn’t work)

4 GEN 3 JDG, 4 JDG 3 GEN

4 OMG 3 JDG, 4 JDG 3 OMG (ding, ding ding, we have a winner)

4 FPX 3 TES (wouldn’t work), 4 TES 3 FPX (wouldn’t work)

4 GEN 3 TES, 4 TES 3 GEN

4 OMG 3 TES, 4 TES 3 OMG

This is all that I did last night in LoL and was able to make a huge profit. I had 58 teams in the $10 for the record. Follow this guide and you and I will have very similar if not the exact same teams.

Player Positions For DraftKings Lol (League of Legends):   Descriptions by Jim Thompson

TOP LANER (TOP): The Top patrols the top lane and on any given team takes on one of three roles. The three roles are Tank, Bruisers, or Carry.

Tank: They have a lot of health, survivability, and have ways to stun or immobilize their enemy.                

Bruisers: Not as hard to kill as Tanks and usually have less ability. They do have the ability to cause damage, so they can’t be ignored in a fight.                                                                          

Carry: They are rarer to see in professional play. Top lane carries can output high amounts of damage and destroy enemy teams if they get strong enough. The issue is that most carries are easy to kill. They often have to be right next to the enemy to damage them.

Jungler (JNG): The Jungler is one of the most important positions on the team. His job helps teammates get ahead of the enemy in the early stages of the game. He doesn’t play in a select lane. He runs in between lanes in the Jungle killing the monsters and waiting for an excellent time to jump into a lane and give his teammates a two versus one or three versus two advantage in a fight. When Junglers come into a lane to help their teammate get kills, it’s called a “gank”. At the professional level, you won’t see players die within the first 15 to 20 minutes of the match unless a gank is involved. Junglers tend to use the same options of champions as Top laners use; Tank, Bruisers, Carry.

Mid Laner (MID): Starts the match in the middle lane of the map. The Mid Laner is generally a champion that can inflict serious damage and usually has more utility than the next player.

Attack Damage Carry (ADC): The ADC is essentially and archer as a champion, who can attack from far distances and produce a lot of damage to his opponent quickly, but is also very easy to kill. ADC’s have to be the most skilled player. If they take one wrong step in a fight, they can be killed instantaneously. It is almost impossible for a team to win if the ADC has been eliminated. ADC’s regularly play at the bottom map in a lane with the support player.

Support (SUP): The Support is essentially the ADC’s bodyguard. His primary focus is to provide him with heals, shields, and everything possible to protect the ADC and stop him from being killed.

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JT’S How to Play DraftKings League of Legends : PART 1

With everything going on in the world and every sport being shut down due to the coronavirus outbreak, we are left with the slim pickings from Daily Fantasy Sports (DFS). Turkish soccer or League of Legends (LoL) are the two options that we have. If you are anything like me, I need DFS in my life. I have done everything in my power to research anything and everything about ESPORTS, especially League of Legends. What is League of Legends, you ask? Im here to explain to you not only what League of Legends is but also how you can Win Daily playing DFS ESPORTS. The first part of winning at DFS ESPORTS is understanding the game. In this article, I am going to give you a piece by piece breakdown of League of Legends and how it works. In my next article I will teach you how to play DraftKings League of Legends.

WHAT IS LEAGUE OF LEGENDS:

 LoL is a multiplayer online battle arena video game where both teams are made up of five players designated with a different task and skillset. Each player at the beginning of the game selects a character to control. Each character possesses unique abilities and attributes. The chosen character is also known as a “champion”. After each player selects their champion that they will control for that game, they go to the map where the teams will start at opposite ends, and each player will start in different “lanes”. Once the game commences, each team fights their way through the map with multiple various obstacles and attempt to get to the farthest part of the map and destroy their enemy’s home base.

THE MAP:

The map consists of three separate lanes, the top lane which is on the top portion of the map in the shape of the letter “L”, the mid lane is the lane that goes directly through the middle of the map, the bottom lane which is the lane at the bottom of the map in the shape of the letter “L”, the Jungle is a mixture of trees, bushes, water, brush, and where the monsters are. This is where the teams of five go to battle each other, kill Creeps, and destroy their enemy’s home base in route to winning the game.

CHAMPIONS:

This is a selective character feature performed by each player with different sets of attributes and abilities (Example, Juggernaut is hard to kill but does not do a lot of damage on contact). There are 148 potential options to be selected. For the most part, every champion has strengths and weaknesses that can be exploited. During the pre-match pick and ban stage, teams take turns banning three champions that their opponent can not use during play, and they alternate picks in a snake draft (1-2-2-1) pattern. After each team has three champions, they take turns banning two more each, before the final (1-2-1) selection process. Due to the alternating pregame pick and ban, teams can’t just play the same champions over and over again, or it will be easy for opponents to strategize against them and use their picks on champions to match up well with them. It is essential for teams to be unique and strategic when selecting their champions.

Player Positions For DraftKings League of Legends:  

TOP LANER (TOP): The Top patrols the top lane and on any given team takes on one of three roles. The three roles are Tank, Bruisers, or Carry.

Tank: They have a lot of health, survivability, and have ways to stun or immobilize their enemy.                

Bruisers: Not as hard to kill as Tanks and usually have less ability. They do have the ability to cause damage, so they can’t be ignored in a fight.                                                                          

Carry: They are rarer to see in professional play. Top lane carries can output high amounts of damage and destroy enemy teams if they get strong enough. The issue is that most carries are easy to kill. They often have to be right next to the enemy to damage them.

Jungler (JNG): The Jungler is one of the most important positions on the team. His job helps teammates get ahead of the enemy in the early stages of the game. He doesn’t play in a select lane. He runs in between lanes in the Jungle killing the monsters and waiting for an excellent time to jump into a lane and give his teammates a two versus one or three versus two advantage in a fight. When Junglers come into a lane to help their teammate get kills, it’s called a “gank”. At the professional level, you won’t see players die within the first 15 to 20 minutes of the match unless a gank is involved. Junglers tend to use the same options of champions as Top laners use; Tank, Bruisers, Carry.

Mid Laner (MID): Starts the match in the middle lane of the map. The Mid Laner is generally a champion that can inflict serious damage and usually has more utility than the next player.

Attack Damage Carry (ADC): The ADC is essentially and archer as a champion, who can attack from far distances and produce a lot of damage to his opponent quickly, but is also very easy to kill. ADC’s have to be the most skilled player. If they take one wrong step in a fight, they can be killed instantaneously. It is almost impossible for a team to win if the ADC has been eliminated. ADC’s regularly play at the bottom map in a lane with the support player.

Support (SUP): The Support is essentially the ADC’s bodyguard. His primary focus is to provide him with heals, shields, and everything possible to protect the ADC and stop him from being killed.

THE LANING PHASE

This is the early portion of the game. The players go into their designated area or lane and battle against their opponent counterparts. Killing enemy minions (Creeps) for gold and trying to get an advantage over the enemy team when possible. The Junglers run around trying to help their team, and they also place vision wards around the map so their team can have a better idea of what the enemy is doing. At this point, both teams still have all of their turrets, which means it’s hard for them to push into enemy territory.

THE MID GAME:   

After the first few turrets have been taken, the mid-game tends to revolve around the two major neutral monsters (The Dragons and The Baron). Teams will often fight over the monsters as teams, trying both to deny them from the opposition and to win them for themselves. This is a part of the match where there is a lot of bloodshed and fantasy production, for every player that strikes their enemy even once will get an assist on the death of the enemy. The longer the game goes on, the more critical the perks from the neutral monsters are, and the more fantasy points can be accumulated.                                                                                                          

The Drakes:

They are monsters (dragons) higher in health and cause pretty low damage. They provide bonuses when killed. There are four different types of drakes, and each provides a different kind of game long perk. They are much easier to kill than the Baron. About four or five of them typically die in a game.  

The Baron:

The Baron (big purple worm) has a ton of health and deals out a lot of damage. If one team is fighting him and the other team notices, the team that is engaged in the fight can find themselves in a dangerous situation of being blindsided by the opposing team. It is common for teams to avoid The Baron until some enemy champions are dead. The team that kills The Baron gets a considerable boost that applies even to the surrounding Creeps. This provides a significant opportunity to destroy the enemy turrets and even win the game. The perks last only three minutes or until death. Teams that kill The Baron almost always get a huge advantage and win the game. He is almost always fought over.        

THE LATE GAME:

After about 30 minutes, most champions have reached their maximum strength. Even the smallest mistake at this point can lead to a near-instant victory for the enemy. The late game is spent mostly trying to gain vision around the map in an attempt to catch enemies or to try and sneak around and kill The Baron without enemy interference. During this phase, an additional major win condition also arrives. The Elder Dragon arrives, which provides a massive boost that is amplified based on the number of Dragons a player has taken that game. Due to the advantage The Elder Dragon brings to the table, teams must prevent the enemy from taking either The Baron or The Elder Dragon while also making sure that no champions on the team are killed. If there is a fight at this point, the team that wins it most likely will win the game. 

Tonights DraftKings League of Legends Slate:

Tonight there is a three-game DraftKings League of Legends ESPORTS DFS slate. I have been doing extensive research in an attempt to gain an edge on the field, in what I believe can be a huge moneymaker for us all. After considering all options and building multiple lineups, the conclusion I came up with is two of my favorite players to roster on this slate. My favorite ESPORTS DFS CAPTAINS on Thursday, March 19, 2020, are Doinb (MID) and GImGoon (TOP) for a salary saver. Stay tuned for the next part of my article series on breaking down ESPORTS DFS.

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