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This is my first article as part of the Win Daily team. As the newest member, I would like to review my general DFS Strategy for fantasy football for DFS DraftKings. We shall keep it simple to start as I provide some of my overarching general tricks and tips that I utilize while playing Daily Fantasy Football. We will review the game type you select, roster construction, and the late-game swap.

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What Are You Playing on DFS DraftKings?

Cash

Cash or GPP? The game setting that you play is crucial towards your overall DFS DraftKings strategy and making the largest return on your investment. It is crucial to create your roster with the contest settings in mind.

In terms of cash games, choose players that are not so boom-or-bust. Choosing players with safer production projections is the smartest approach. Remember the payout structure in cash games; everybody that finishes within the top range receives the same payout. For example, in a 50/50 contest of 60 entries, finishing 30th will net you the same winnings as placing first. So save your boom-or-bust players for tournament (GPP) play.

For cash games, the strategy is to go with what you know and try to mitigate as much risk as possible. For DFS DraftKings as an example, you just click the button on the high priced running backs that have predictable workloads and are game-script proof. Christian McCaffrey is the perfect example of a player that you just lock into your cash lineups regardless of matchup. It does not matter whether or not the Panthers are winning or losing; McCaffrey’s dual usage as both a receiver and runner make him usable no matter what game script is apparent.

GPPs

To win in tournaments you need to be contrarian in some aspects. Be the person who opposes or rejects the popular opinion. This is how you build successful GPP lineups. That because you need to place within at least the top 25% in most cases to receive a payout. Diversify your lineups with players that will have low ownership. Identify the chalk players and use that to your advantage. Say the chalk player at wide receiver is Player X at $9000. Player Y is priced slightly under him at $8700 but has a terrible matchup or is coming off a disappointing performance. Target Player Y in GPPs. You are playing to win in DFS DraftKings, not be safe. Try to avoid most chalk players because if everybody has them, it will not help you place in tournaments.

Also, another important tip for being contrarian is that your entire roster DOES NOT have to be contrarian. Only part of it needs to be different to create a lineup that will be unique. Nothing is worse than placing first in a GPP, but then realizing you now need to split your winnings 50/50 because somebody else had the same lineup as you.

Roster Construction

There is a common theme among rookie DFS DraftKings players. They always lose. Ask anybody how they did when they first started playing DFS, and I guarantee they struggled from the start. And the reason for that is rookie players tend to focus so much more on the players; not on the way they construct their lineups.

In most formats quarterback is the first position that needs to be slotted in. So most players tend to sway in that direction to start their roster. That is the first mistake. You should never build a roster around a quarterback to start. That’s because the quarterback is where the most value can be exposed. Think Ryan Fitzpatrick from last year in Week 1. He was sub $4500 on DFS DraftKings and absolutely blew up. Paying up at quarterback makes it much more difficult to get value back, and leaves you less salary to pay more at the running back position; that is where your money is needed.

Identifying the top running backs to use the majority of your bankroll should be first. Then you add the receivers and tight ends that you can get the most value on based on their price. Receivers and tight ends are so much harder to predict; they are volatile by nature, so investing significant salary into them is not recommended. Hitting on the receivers and then “stacking” them with the quarterbacks that perform above expectations leads you to the promised land in DraftKings DFS.

For those new players, a commonly known strategy across DFS, “Stacking”, or playing players in the same game whose production is correlated, is the backbone of successful GPP lineup construction. More on Stacking here.

You then need to incorporate where you can find an edge. Identifying the edge and exploiting is the best way to win. So for example, if you think that Team X is going to beat Team Y by multiple scores, but the spread is at -3.5 than that is an edge that you can expose. You then take the running back on the Team X that is lower priced than the high-priced game-proof backs. That is because in games where Team X is winning that running game is much more productive.

DraftKings Millionaire Maker Lineup

Specifically, in the popular DFS DraftKings Millionaire Maker Lineup,here are my top tips to conquer big tournament GPPs.

  • Slightly favor a pass-catching running back in the FLEX, but do not disregard the idea of using a WR in the FLEX
  • Play an opposing RB instead of an opposing WR to your QB in a game stack play in addition to stacking your QB with his RB.
  • QB – WR2 stack > QB – WR1 stack
  • If you feel like you have made the optimal lineup and have salary left over, leave it.
  • You hit on one of the mid-tier priced QBs between priced between $5000 and $6100. When in doubt pay down at the QB position rather than pay up.
  • Pay down at the tight end!
  • Paying up at the RB position even if seems chalky is the sharp move. RB is not the position where you need to go contrarian or be concerned if a player has high ownership.
  • Avoid the high-priced chalky wide receivers. If they are low-priced at a value, but still chalky eat the chalk.
  • With defense, it is not necessarily about going super chalky or super contrarian. Just try to find value with price and potential output in mind.

Late-Game Swap

One of the biggest advantages that advanced players have on DFS DraftKings is leveraging the late-game swap DFS strategy. Essentially what this DFS strategy entails is making changes to your roster near the end of the early games before lineups lock with the late afternoon games. You are swapping out a player you had in your original roster lineup with another player whose game has also not started yet; making him eligible for the roster.

Most players create an initial lineup, then leave it and move on. But this late-swap DFS DraftKings strategy gives players an extra advantage as they can make adjustments to their lineups knowing more about what situation they are in. Did some of their players blow up on Thursday night/Sunday morning? Or did they put up complete duds? Knowing this information, you can now review your rosters and identify if you need to be riskier and chase upside in the late games.

Maybe you need to just select a player to differentiate from the chalky play. Or even swap to the same player that your opponent has in a 50/50 so they cannot gain any more points on you. If you can start using the late-game swap it can give you a significant edge as you approach the DFS DraftKings landscape.

Conclusions

So what are the main takeaways that you can leave with after reviewing this DraftKings DFS advice article? Well for starters, know what type of game you are playing. Is it cash or is it a tournament? Next, forget about the players because DFS is all about building the correct roster. It’s crucial that you take note of the tips and tricks I have provided in terms of roster construction. Once your roster is built you are all set, right? Nope, only for the fish it’s all set. The best DFS players will be incorporating the DFS late-swap and leveraging the stack. So keep refreshing Twitter when the inactives come in for those late games. Just by being more attentive than your opponents could add a few extra 00s to your bankroll.

THANK YOU FOR READING. YOU CAN READ SOME OF MY OTHER WORK AND THOUGHTS ON MY AUTHOR PAGE. FOLLOW Win Daily DFS ON TWITTER @WinDailyDFS. PLEASE CHECK OUT EVERYTHING THAT Win Daily DFS HAS TO OFFER. NEW ARTICLES, STATISTICS, AND DATA ARE BEING ADDED CONSTANTLY. ALSO, DO NOT FORGET TO LISTEN TO THE WIN DAILY PODCASTS HERE.

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“Ifwinning isn’t everything, why do they keep score?” –VinceLombardi

NFL DFS is a shorter season than other sports, with each team only playing sixteen games, so you have plenty of time for research, but every game counts quite a bit more than in baseball. There are certain statistics you should focus on to be successful. First, take a look at a player’s fantasy points per game. You can see how many fantasy points players average and what their totals are from week to week. If you’re looking for a place to start, here you go. This is where you’ll begin to get a feel for who the top performers are. As you get into your research, you can make the distinction between them and your value picks that may be less obvious.

Sites like RotoGrinders also provide NFL DFS projection models that estimate weekly scoring for each player on the slate. There are a bunch of sites out there with different projections, so I do my best to import as many projections as I can to see where all the experts and optimizers stand on each player in the player pool. I make my own personal adjustments based on my research and update that daily as the week goes on.

Where to begin your NFL DFS Research?Pinpointing Your Players

My goal is to narrow the playerpool down by Saturday night. Of course, the more time I have on a given weekaffects the number of players I may have to choose from. Football is a sportwith a great amount of variance, so I try to be selective with my player pool.At the same time, though, I want to add in potential low-owned high-value playersthat could be in line for a breakout game.

To get a sense of a NFL DFS player’s consistency, take a look at their variation from week to week, which is usually represented by standard deviation. When you draft a high-priced player, you want to be sure that even if they have a down week, they’ll bring you at least fifteen to twenty points and won’t kill the rest of your lineup.

The NFL DFS QB View

Quarterbacks (QB’s) are essentialand less volatile than other positions in your lineup because they get so manyopportunities to succeed each week. Not all QB’s are consistent, of course, butyou won’t see many QB’s get pulled out of games at halftime or see theirattempts fluctuate too wildly from one start to another. Typically,quarterbacks on losing teams perform better in fantasy than quarterbacks onwinning ones. This makes sense because when teams are losing, they are going toadopt a more pass-heavy game plan in order to score as quickly as possible, andwhen they are winning, they will turn to the running game to drain the clock.

However, this fact doesn’t mean you should target every underdog quarterback over the favored ones. If the NFL DFS matchup looks great for a certain quarterback, you should take him even if he’s favored to win the game. The team may shut down the passing game with a lead later on, but they likely will have built that lead with a strong aerial attack. Game script matters, but not so much to keep you from taking a great matchup.

More on Passers

Ideally, you want a good QB on ateam with a weak defense and no good RB’s. That way, the team will be downfrequently in games and have to throw more often. Because fantasy points areall about accumulation, it doesn’t matter if his completion percentage isterrible, as long as he’s racking up yards and TD’s for you.

Mobile quarterbacks are great picks for NFL DFS because they can rack up points for you in multiple ways. Passing yards are worth 0.04 pts/yard, but rushing yards are worth 2.5 times more at 0.1 pts/yard. So, if you’re choosing between two QB’s, you should take the one who might be able to get outside the pocket and break out for fifty yards rushing at some point during the game—if he does, that scramble would be worth five points for you. On good days, a dual-threat QB like Cam Newton will rush for eighty yards with a rushing TD, giving you a fourteen-point boost in addition to all his passing yards and TD’s.

Touchdowns are hard to predict on a week-to-week basis but there are certain factors we can look at with QB’s to help us predict who’s going to rack up TD’s that week. First, you can look at scoring rates. What percentage of the team’s scores come from the passing game? What percentage of the red-zone scores are through the air? Looking at scoring rates of both the quarterback’s offense and the defense he’s facing that week can give you an idea of how often he’ll get into the end zone.

Surveying NFL DFS Snap Totals

As you choose your NFL DFS RB’s, WR’s, and TE’s, take a look at snap counts, touches, and targets per game. You want guys who are on the field, get handed the ball, and get thrown the ball a lot.

Snap totals are really importantfor offensive players. If a player is in a timeshare situation or is battlingan injury that’s affecting his snaps each week, he may not be out there whenthe defense shows a weakness and the offensive coordinator figures out how toexploit it. You might have a guy in a new system who hasn’t won over hiscoaches yet, or is dealing with a nagging injury, or is just getting outplayedby somebody else at his position.

You can also see how those snap totals are trending. If a player is staying on the field more and more in recent weeks, that’s great, as he’s keeping himself in a position to rack up DFS NFL points. However, if he’s seeing less and less time, you should fade that player, even if he’s a big name. Go with the guys who are going to be in the middle of things all the time.

Running Back Insights

Remember that fantasy points aren’tbased on averages. If a certain back is averaging four yards per carry, that’sgreat, but doesn’t do much for your fantasy team if he only gets ten touches ina game. Avoid these kinds of timeshare players who split their action withanother guy in their position. A bell cow-type RB who gets closer to threeyards per carry but gets the ball thirty times a game is the type of guy youwant to target. Volume, volume, volume. Take a look at those touches per gameand target those guys week in and week out.

Something to remember as you look at your NFL DFS options, though, is that just like with QB’s, many factors can affect a back’s touches throughout the game. If a team is up a lot of points early in the game, even the most pass-heavy offenses will pull back in their offensive approach and start handing the ball off more frequently to their running backs. The converse is true, as well. If you target an RB who usually gets thirty touches a game but his team is down twenty-one points heading into the second half, it’s unlikely that the player will get many rushes. His teams will likely try to make up the difference with downfield passing plays, leaving him out of the offensive scheme unless the team has dual-threat receiving backs.

Wide Receiver NFL DFS Tips

The same is true for receivers: go after the guys who get targeted a lot. The number of targets a particular receiver totals indicates how useful he is to the team. With receivers, you should consider Receiver Air Yards (RAY). The statistic adds up the total number of yards thrown toward a receiver on plays in which he’s targeted—both completed passes and incomplete ones. Basically, it gives you a raw number of what would happen if all his targets had turned into catches. This gives you a sense of how much a receiver is a part of his offense’s scheme and helps you compare value between different types of receivers.

An important thing to note about choosing a NFL DFS receiver, though, is that the two systems reward different types of receivers. With the yardage milestone bonuses and a full point per reception, DraftKings rewards possession receivers who get targeted a lot. For instance, a guy who gets ten catches for one hundred yards, basically just moving the chains, would rack up twenty-three points on DraftKings compared to fifteen on FanDuel. So, on DraftKings, the better pick isn’t the exciting player who can stretch the field on long passing plays once or twice per game, tempting as they might be to add to your squad.

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Your bankroll is the amount of money you plan to use playing DFS. Every player decides how much money to commit. I invest thousands of dollars a week into DFS. I was shocked when DraftKings emailed me, stating that I had reached the $1,000,000 entry fee marker last year. That means I invested one million through the DraftKings platform alone.

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The best advice I can give you is to never bet more than you can afford to lose. Because victory is never guaranteed. You can win an incredible amount of money in DFS competitions. But you can also lose it all in a second. So, never bet the rent or any money you’re going to need to pay your bills.

There are ways to be smart financially and still have a great time playing DFS. When you first sign up for a DFS site, you’ll likely get a bonus— possibly even matching your initial deposit. There’s no better feeling than putting $100 into your account and seeing it turn into $200 before you’ve created your first lineup. That said, stick to the limits you’ve decided and evenly ride the ups and downs as they come. If you let the outcome of a single day or a single week affect you too much, it can really screw with your head and lead you to make bad financial decisions.

Losing a lot of money one day and overinvesting the next in an attempt to win it all back is the kind of mistake that can really hurt you in the long run. You need to remember that there will always be gains and losses. Don’t let it drive you crazy. Remember, a good percentage of DFS players are just having fun and making a little extra cash. Do your best to remain in the game. Do not let yourself ride the emotional rollercoaster of excitement with wins and depression with losses. You don’t want to make rash decisions and wind up even deeper in the hole. Be patient and recognize that there will be bumps in the road.

The trick to building a bankroll is to play small contests that you think you’ve got a good chance of winning. Grind it out, night after night, and don’t go into big-ticket competitions until you’ve built up enough money to cover it. Then you’re playing with house money, which means that you can take the hits and really enjoy the wins.

Also, organize and keep track of your wins and losses. It doesn’t matter if you write it down in a notebook or maintain an Excel spreadsheet, but make sure you know how much you’ve spent and how much you’ve won. If you can break it down by the types of competitions you’ve played in, or the number of opponents you’ve faced, that will help you plan your future strategy. Eventually, you’ll be able to calculate your return on investment—how much you’ve sunk into DFS versus how much you’ve won.

THANK YOU FOR READING. YOU CAN READ SOME OF MY OTHER WORK AND THOUGHTS ON MY AUTHOR PAGE.  FOLLOW Win Daily DFS ON TWITTER @WinDailyDFS. PLEASE CHECK OUT EVERYTHING THAT Win Daily DFS HAS TO OFFER. NEW ARTICLES, STATISTICS AND DATA ARE BEING ADDED CONSTANTLY. ALSO, DO NOT FORGET TO LISTEN TO THE WIN DAILY PODCASTS HERE
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DFS games all operate in the same general way. You create a fantasy sports team composed of real players who are playing in real games on the day of the DFS competition. As the real-life games are played that evening, your team scores fantasy points based on the achievements of your chosen players.

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For example, in baseball, if one of your players hits a single, he gets three points; a double is worth five, and a home run is worth ten. In football, a passing touchdown is worth four points, while rushing and receiving touchdowns are each worth six. In basketball, one point on the scoreboard corresponds to one fantasy point, and if a player grabs a rebound, you get 1.25 points. There are many actions that can take place in a game, and each has a positive or negative point value. Those point values vary from site to site, which is why you should focus on one until you’ve mastered it. DFS sites offer several different types of games.

As a newcomer, you should start small and explore each type, ultimately deciding which one is best for you. You need to ask yourself what your broader goal is. Are you WIN DAILY 95 playing to have fun and maybe win a little money? Are you going to play small games day after day, hoping to turn a profit at the end of the week or the month? Or are you chasing the prizes awarded in large tournaments?

No matter how you answer these questions, there is a DFS game for you. Head-to-head games are the most basic form of DFS competition and the easiest ones to play. The name says it all: you build a lineup and compete against one other opponent. It is a winner-take-all contest where the team with the highest fantasy points takes the prize.

Every fantasy site offers these competitions. And playing low-stakes, head-to-head games is a great way for a beginner to get a feel for DFS. Simply log onto the fantasy website that you are playing on and filter the draft lobby (the board that shows all the current contests) to find head-to-head leagues.

There’s a middle ground between head-to-head play and the massive, high-risk, high-reward tournaments. It is a 50/50 competition. In 50/50 games, the top half of the field wins the same amount of money. If one hundred people are playing, fifty of them will win, whether they finish first or fiftieth. The prizes are relatively small, but there’s a much better chance that you’ll claim one if you only have to finish in the top 50 percent.

Other types of contests include double-ups, triple-ups, and multipliers. Double-ups are games in which winners receive double their entry fee as a prize. In triple-ups, players can win three times their entry fee. Multipliers are games in which the prize is a multiple—five or possibly ten times what you paid to enter. Games of this type are often low stakes. For example, you might pay $5 to enter a double-up contest in which the top one thousand players (out of twenty-five hundred entrants) win $10 each. For this reason, it’s better to enter double-up contests with a large number of players. If you’re only playing against nine other people, it’s going to be harder to end up in the top half of the field than it will be if you’re playing against 499 other people.

The form of DFS play that is most popular is the large field, multi-entry GPP tournament. GPP stands for Guaranteed Prize Pool. These contests can feature extraordinary prizes, up to $1,000,000 at times. The huge prizes draw thousands of entries.

In some tournaments, players are able to create multiple lineups. While others are single-entry, meaning that you can only enter one lineup and one shot. If you can enter five or ten different lineups into the same tournament, it will likely improve your odds of winning something, but it will also increase your risk. The prize pools for multiple-entry tournaments tend to be larger than those for single-entry events.

Single-entry tournaments allow players to create a lineup the same way they might for a head-to-head or 50/50 game, while competing for a larger prize, even if it’s not as big as one you could win in a multiple-entry tournament. Satellite tournaments are also an option. But it is not recommended for beginners—in my opinion, they’re best for intermediate or experienced players.

In a satellite tournament, the winner gets a voucher that allows them to compete in a bigger event with a higher buy-in. For example, a satellite with a $10 buy-in that’s open to ten players would earn the winner a ticket to a larger event worth $100. Some so-called “super-satellite” tournaments award tickets to multiple players.

THANK YOU FOR READING. YOU CAN READ SOME OF MY OTHER WORK AND THOUGHTS ON MY AUTHOR PAGE.  FOLLOW Win Daily DFS ON TWITTER @WinDailyDFS. PLEASE CHECK OUT EVERYTHING THAT Win Daily DFS HAS TO OFFER. NEW ARTICLES, STATISTICS AND DATA ARE BEING ADDED CONSTANTLY. ALSO, DO NOT FORGET TO LISTEN TO THE WIN DAILY PODCASTS HERE
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BANKROLL MANAGEMENT

Your bankroll is the amount of money you plan to use playing DFS. Every player decides how much money to commit. I invest thousands of dollars a week into DFS, although I was shocked when DraftKings emailed me, stating that I had reached the $1,000,000 entry fee marker last year. That means I invested one million through the DraftKings platform alone. The best advice I can give you is to never bet more than you can afford to lose because victory is never guaranteed. You can win an incredible amount of money in DFS competitions, but you can also lose it all in a second (remember Buster Posey?). So, never bet the rent or any money you’re going to need to pay your bills.

There are ways to be smart financially and still have a great time playing DFS. When you first sign up for a DFS site, you’ll likely get a bonus—possibly even matching your initial deposit. There’s no better feeling than putting $100 into your account and seeing it turn into $200 before you’ve created your first lineup. That said, stick to the limits you’ve decided and evenly ride the ups and downs as they come. If you let the outcome of a single day or a single week affect you too much, it can really screw with your head and lead you to make bad financial decisions. I talked about this in earlier chapters in relation to gambling and going on tilt. Losing a lot of money one day and overinvesting the next in an attempt to win it all back is the kind of mistake that can really hurt you in the long run. You need to remember that there will always be gains and losses. Don’t let it drive you crazy.

Remember, a good percentage of DFS players are just having fun and making a little extra cash. For at least the first couple of months, you should do your best to remain in the game and not let yourself get overly excited when you win or extremely angry or depressed when you lose. You don’t want to make rash decisions and wind up even deeper in the hole. Be patient and recognize that there will be bumps in the road. The trick to building a bankroll is to play small contests that you think you’ve got a good chance of winning. Grind it out, night after night, and don’t go into big-ticket competitions until you’ve built up enough money to cover it. Then you’re playing with house money, which means that you can take the hits and really enjoy the wins.

You should also be organized about keeping track of your wins and losses. It doesn’t matter if you write it down in a notebook or maintain an Excel spreadsheet, but make sure you know how much you’ve spent and how much you’ve won. If you can break it down by the types of competitions you’ve played in, or the number of opponents you’ve faced, that will help you plan your future strategy. Eventually, you’ll be able to calculate your return on investment—how much you’ve sunk into DFS versus how much you’ve won.

“Show me a guy who’s afraid to look bad, and I’ll show you a guy you can beat every time.” –Lou Brock

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Having a winning mindset is key to succeeding in DFS, but there are specific strategies that will serve you well, too. Until now, you’ve seen me mention things such as building lineups and researching players, but I haven’t told you what those things mean for a concrete, day-to-day strategy. In the next few chapters, I’m going to explain the basics of fantasy sports and offer some expert advice on how to make it work for you.

One thing I want to emphasize is that to truly succeed in DFS, you have to work at it every single day, just like you work at a job. As I’ve said, I spend hours every day on research before I lock in my lineups in the evening, and that’s exactly what you should be doing if you want your lineups to be in contention. There are many websites that offer the information you’ll need to research players and calculate matchups, but you’re also going to need to develop a routine and the discipline to stick to it every day without fail. Remember, the top players in this industry have made DFS their lives. They spend all day working on their strategies and lineups. If you want to have a chance against them, you need to set aside enough time during the day to build up a solid knowledge base and a trusted array of sources. I recommend devoting at least two or three hours a day to research.

If you’re a new player, I also recommend sticking to a single site, at least at first. Each DFS site is different, and it will be better for your bankroll to master one scoring system and one salary structure, especially while you’re still figuring out what kind of games are best for you. If you’re bouncing from site to site, you will end up spending less time on your lineups than you should, and you will miss out on important nuances of gameplay that give the best players their edge.

Begin by trying the free leagues on a few different sites. Once you find one you like, stay there: learn as much as you can about its scoring system, salary structure, and tournament structure. If you devote all your DFS time to researching players and salaries for one site, you will become a much better player. Once you have a track record of success, then you should feel confident enough to branch out and play on multiple sites.

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Quarterbacks (QB’s) are essential and less volatile than other positions in your lineup because they get so many opportunities to succeed each week. Not all QB’s are consistent, of course, but you won’t see many QB’s get pulled out of games at halftime or see their attempts fluctuate too wildly from one start to another. Typically, quarterbacks on losing teams perform better in fantasy than quarterbacks on winning ones. This makes sense because when teams are losing, they are going to adopt a more pass-heavy game plan in order to score as quickly as possible, and when they are winning, they will turn to the running game to drain the clock.

However, this fact doesn’t mean you should target every underdog quarterback over the favored ones. If the matchup looks great for a certain quarterback, you should take him even if he’s favored to win the game. The team may shut down the passing game with a lead later on, but they likely will have built that lead with a strong aerial attack. Game script matters, but not so much to keep you from taking a great matchup.

Ideally, you want a good QB on a team with a weak defense and no good RB’s. That way, the team will be down frequently in games and have to throw more often. Because fantasy points are all about accumulation, it doesn’t matter if his completion percentage is terrible, as long as he’s racking up yards and TD’s for you.

Mobile quarterbacks are great picks for DFS because they can rack up points for you in multiple ways. Passing yards are worth 0.04 pts/yard, but rushing yards are worth 2.5 times more at 0.1 pts/yard. So, if you’re choosing between two QB’s, you should take the one who might be able to get outside the pocket and break out for fifty yards rushing at some point during the game—if he does, that scramble would be worth five points for you. On good days, a dual-threat QB like Cam Newton will rush for eighty yards with a rushing TD, giving you a fourteen-point boost in addition to all his passing yards and TD’s.

Touchdowns are hard to predict on a week-to-week basis but there are certain factors we can look at with QB’s to help us predict who’s going to rack up TD’s that week. First, you can look at scoring rates. What percentage of the team’s scores come from the passing game? What percentage of the red-zone scores are through the air? Looking at scoring rates of both the quarterback’s offense and the defense he’s facing that week can give you an idea of how often he’ll get into the end zone.

As you choose your RB’s, WR’s, and TE’s, take a look at snap counts, touches, and targets per game. You want guys who are on the field, get handed the ball, and get thrown the ball a lot.

Snap totals are really important for offensive players. If a player is in a timeshare situation or is battling an injury that’s affecting his snaps each week, he may not be out there when the defense shows a weakness and the offensive coordinator figures out how to exploit it. You might have a guy in a new system who hasn’t won over his coaches yet, or is dealing with a nagging injury, or is just getting outplayed by somebody else at his position.

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    Update Required Flash plugin
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