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4.14 DFS Nascar IRacing Strategy by Joshua Moore aka JMO.

NASCAR CUP SERIES – 4.14 DFS – A FANDUEL GPP TAKEDOWN STRATEGY (HAND BUILD)

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We are using what was optimal in the first race to explain the key points to being successful. If you’re not first, you’re last! The following is a FanDuel/DraftKings GPP takedown strategy for NASCAR Cup Series slates.

A NASCAR FanDuel lineup consists of five drivers and a total salary of $50,000. 

1. ROSTER THE RACE WINNER.

Regardless of starting position or salary, be sure to include the race winner in your lineup.

2. ELIMINATE DRIVERS THAT WILL NOT FINISH ON THE LEAD LAP.

Be sure to roster drivers that will finish on the lead lap.

If a driver does not consistently finish on the lead lap, consider removing the driver from your player pool. Review the drivers from smaller, independent race teams. Smaller teams often do not have resources to compete with teams like Hendrick Motorsports and Joe Gibbs Racing in the Cup Series.

3. ELIMINATE DRIVERS THAT WILL HAVE A NEGATIVE PLACE DIFFERENTIAL.

Be sure to roster drivers that will finish with a positive place differential. 

Review the starting positions for each driver. Remove drivers that will have a negative place differential, and be sure to only roster drivers that will have a finish position better (or the same) as their start position.

4. CAPTURE THE UPSIDE!

Select the four drivers that will capture the most upside from your remaining player pool. Focus on the laps completed score, finish position score, and place differential score to determine which four drivers will earn the most points with the salary remaining.

5. LAPS LED.

There are various strategies when considering points from laps led:

4.14 DFS – Strategy #1 – Assume the race winner will be laps led leader. Lock in your lineup, and wait for takedown to ensue! 

Be comfortable rolling out this strategy, and avoid further tinkering.

4.14 DFS – Strategy #2 – If you believe the laps led leader will be a different driver than the winner, select the laps led leader as your second driver, then return to CAPTURE THE UPSIDE to select your three remaining drivers. Remember all drivers must finish on the lead lap and have a positive place differential.

Again, be comfortable rolling out this strategy, and lock in your lineup.

4.14 DFS – Strategy #3 – Review the drivers removed from your player pool due to a negative place differential. If you believe the laps led leader may have a small, negative place differential (i.e., starts first, finishes fourth), roster the laps led leader as your second driver, then return to CAPTURE THE UPSIDE to select your three remaining drivers. 

This strategy is starting to get a little cute, so be sure to compare this lineup to the builds from Strategy #1 and #2 above.

4.14 DFS – Strategy #4 – If you believe the laps led leader will be a different driver than the winner, but it does not appear the driver will hit value based on pricing and negative place differential, fade the laps led driver. Do not worry about making any changes, and lock in your lineup.

Good luck!

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